Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Jason-RT-Bond · Oct 13, 2012 at 03:45 PM · iosterrainiphoneipadgrass

Grass Won't Show — Any Suggestions on the Cause?

[revised question]

I've encountered an issue where grass stops showing in Unity (in iOS builds and in the Editor in Mac/Windows/iOS platform modes). I've tried all the settings I know and haven't found a solution. Also, I'm seeing large slow-down which did not occur before this issue began, which makes me think I'm encountering a Unity bug. However, if anyone has suggestions on what I might have missed I'd love to hear them before I file this as a bug with UT.

What Happened:

  1. I made a rough sample terrain using the built-in terrain system and coated the terrain in (fairly thick) grass. It worked fine for some time in Windows.

  2. I switched to MacOS and built for iOS, to find that the grass did not show on my iPad 3rd gen. Everything still appeared fine in the Editor.

  3. Upon closing and restarting Unity, the grass also stopped showing in the Editor.

  4. Now, I find that the grass won't show in any platform setup, in WIndows or MacOS, and attempting to paint additional grass results in nothing.

  5. Additionally (possibly related) I'm experiencing slow-down in the Editor which wasn't there before. The scene has not changed in complexity or content except for the missing grass.

Here is the scene in question, with a very roughed-out terrain. This terrain was previously coated in thick grass, but now nothing appears. Attempting to paint grass gives no results.

Grass settings in the Editor. Note that the entire terrain has previously been coated in grass but it now shows in neither scene view nor game view.

And here are the other terrain settings. Note that detail distance and density are at max to ensure grass isn't culled.

Additional terrain settings. Note that detail distance and density are at max to ensure grass isn't culled.


Note: This question has been revised. The original question asked was, "Unity iOS support grass?", motivated by my problem at point #2 above. I revised the post to reflect the further information I've gathered.

terrain no grass issue 1.jpg (276.3 kB)
terrain no grass issue 2.png (67.9 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Jason-RT-Bond · Oct 15, 2012 at 06:19 PM

Okay! Moments after totally revising the question above, I found the culprit: I had done lightmapping on the terrain prior to the issue occurring, and didn't make the connection because the problem didn't show in the Editor until Unity restarted. Clearing the lightmap has brought all my grass back.

Also, I reproduced this issue in another scene using mesh details (rather than billboard grass) and experienced massive slow-down as a result, culminating in an out-of-memory crash.

I'll prep a bug report for UT and see if I can close this question.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Montraydavis · Oct 14, 2012 at 12:20 AM

Definitely 'works' for iOS. It could be your code/materials/etc that is the problem.

Currently, what method are you using for this supposed 'grass' ?

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Jason-RT-Bond · Oct 14, 2012 at 12:22 AM 0
Share

Just added one of the standard assets for grass and painted the terrain (essentially the whole thing) with it. Nothing special going on here.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity 3.5 allows terrains on iPad2 and newer iOS devices, what's the max terrain size? 0 Answers

Ampersand in application name 4 Answers

Pinch vs. Rotate gestures: can they be made size/resolution-independent? 2 Answers

Are soft shadows supported on iOS ? 2 Answers

need help launching game to app store 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges