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Timeline/custom playable How to allow in-scene animation?
What is the process to create a custom Playable [for use with Timeline] that is animatable in-scene?
I've attached a screenshot showing the difference between a custom playable created by following https://blogs.unity3d.com/2018/09/05/extending-timeline-a-practical-guide/ (above) vs. one you get by creating an animation track (below).
Thanks
animatable-timeline.png
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