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Question by Riiich · Sep 12, 2018 at 12:30 AM · editoreventevent handlers

How do you access the editor event args?

I need to access the "object" on the OnGrab event. How is this done in the method I call? Event Args

event-args.png (45.3 kB)
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Answer by Riiich · Aug 31, 2021 at 11:47 PM

Example method, using dynamically created args

 private void DoObjectGrab(object sender, InteractableObjectEventArgs e)
     {
         if (e.interactingObject == controllers.left)
         {
             holdControl = controllers.left.GetComponent<VRTK_ControllerEvents>();
             stringControl = controllers.right.GetComponent<VRTK_ControllerEvents>();
 
             holdActions = controllers.left.GetComponent<VRTK_ControllerActions>();
             stringActions = controllers.right.GetComponent<VRTK_ControllerActions>();
         }
         else
         {
             stringControl = controllers.left.GetComponent<VRTK_ControllerEvents>();
             holdControl = controllers.right.GetComponent<VRTK_ControllerEvents>();
 
             stringActions = controllers.left.GetComponent<VRTK_ControllerActions>();
             holdActions = controllers.right.GetComponent<VRTK_ControllerActions>();
         }
         StartCoroutine("GetBaseRotation");
     }
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