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Question by
ham · Sep 19, 2013 at 05:57 AM ·
renderingmaterialrendertexture
unwanted pale shadow like,at the edje of gameobject in high speed
hi guys , ive got a bullet in a 2d game , for mesh renderer component , ive used a sprite and everything is good in low speed of my bullet but when the bullet speed increases , an unwanted shadow appears at the edge of my bullet , would anyone tell me that which part of my material should be changed for fixing this ... thanx and thanx more
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Are you sure this isn't slow refresh rate on your monitor? $$anonymous$$ine is a little old and does exactly that.
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