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Question by Mokenister · Feb 26, 2016 at 06:57 AM · c#buttonswitch

C# - Button doesn't go inactive after clicking another one but thats what I want

I have two buttons, general and other. If i click on general first, it goes active and other goes inactive. I click on other, but general is still active though I cant scroll through content anymore but i see the content. I click on other again and then both are enabled at the same time. This happens no matter if I click on other or general on the beginning, general activates either way heres the script thats supposed to make the buttons switch content:

 public void Click()
     {
         if (sprite.sprite == neutral)
         {
             sprite.sprite = highlight;
             achievementList.SetActive(true);
         }
         else
         {
             sprite.sprite = neutral;
             achievementList.SetActive(false);
         }
     }

 public void ChangeCategory(GameObject button)
 {

 AchievementButton achievementButton = button.GetComponent<AchievementButton>();

     scrollRect.content = achievementButton.achievementList.GetComponent<RectTransform>();

     achievementButton.Click();
     activeButton.Click();
     activeButton = achievementButton;
 }


I don't really know what else should I include but i know something is wrong in this code I just dont know what

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Answer by Fydar · Feb 26, 2016 at 03:13 PM

I would use:

 gameObject.getComponent<Button>().interactable = false;

To make the button unusable after the button has been clicked.

I believe the issue lies in you attempting to access an inactive object, or you not setting to right object to be active again.

I don't know exactly what you mean in your question, but this might be a start.

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Answer by ItsIcear · Feb 26, 2016 at 01:56 PM

Use a toggle UI element, you canset its function to call directly, then put in a script

 // When clicked
 toggle.GetComponent<Toggle>().active = false;
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