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What is the best way to make variable degree inclines in Unity
So I designed the following in Blender. It's basically just a cube with one of the faces shifted by 1 in both the x and z directions.
What I would like to do is be able to modify this model in unity so that I can change the incline from what it is now (45 degrees). Is there a way to only scale a single face in unity? Or is my best option to just import several different models for the different angles? I want my game to be as modular as possible so that I can basically just snap models together when designing levels.
ramp.png
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