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Question by T0BLERON3 · Sep 01, 2021 at 07:34 AM · collisionmeshcollider

Imported Objects falling through imported terrain and non-imported terrain

I have some objects imported from Blender, but when I play the scene, the objects fall through the floor even though they and the floor have mesh colliders, and the falling objects have mesh colliders. But when these objects touch another object on the way down, they stop falling through the floor. This is very strange, and I was wondering if anyone would know what to do.

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avatar image T0BLERON3 · Sep 01, 2021 at 07:36 AM 0
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EDIT: The falling objects also have rigid body components on them

avatar image T0BLERON3 · Sep 01, 2021 at 07:42 AM 0
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EDIT 2: I have also found that when the objects are high above the floor, they fall through, but when they are close to the floor, they connect with the floor like real life objects

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Answer by Riiich · Sep 01, 2021 at 09:42 AM

Have you checked if the mesh colliders are convex?

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avatar image T0BLERON3 · Sep 01, 2021 at 10:33 PM 0
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yes I have. They still fall through if dropped from a considerable height

avatar image Riiich T0BLERON3 · Sep 08, 2021 at 11:11 PM 1
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Answer to your question: http://answers.unity.com/answers/124345/view.html If it's correct, please mark this question as answered :)

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