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Question by timgrf · Feb 14, 2017 at 12:04 PM · shadertexturematerialgetcolor

How do you get a color from another game object

I'm working on a paintball game. Where the object that I shoot must get the color that the paintbal in the game has. The paintball color change the hole time so I can't say that the object must change in a specific color.

my code on the moment is:

alt text

but when I run the game I get this error:

alt text

I have checked that he can find the object kleur so that isn't the problem. I hope someone can help me.

knipsel.png (10.2 kB)
knipsel2.png (19.0 kB)
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Answer by hexagonius · Feb 14, 2017 at 12:40 PM

The Problem is that Material is not a component itself. It's part of any Renderer. So you'd need to do the following:

 GetComponent<Renderer>().material.color = kubus.GetComponent<Renderer>().material.GetColor("_Color");

P.S.: The left hand side was right already, why did you change syntax on the other?
P.P.S.: Paste your code using the "101010" button next time, making it copyable.

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avatar image timgrf · Feb 14, 2017 at 01:34 PM 0
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@hexagonius thanx it works fine now

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