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Question by thilina098 · Jun 05, 2014 at 02:43 PM · simulationmeshfiltertrajectorytrail renderer

Create a 3D trail renderer like Hawk eye simulation

I'm working on a simulation project that requires to show the trail of a flying ball. I tried to use the unity's trail renderer. But I need the trail to be look something like this [Hawkeye ball path simulation] alt text

do I have create a mesh at runtime to achieve this ?

any help would be appreciated. thank you for your answers in advance.

hawk-eye.jpg (24.9 kB)
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Answer by Jeff-Kesselman · Jun 05, 2014 at 02:44 PM

If you are using Unity pro you could use render to texture and render just the ball in each frame to the texture, then overlay the texture onto the normal frame.

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avatar image thilina098 · Jun 05, 2014 at 03:08 PM 0
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I am using Unity Pro and I'm not sure how to use render to texture and overlay the texture on to the normal frame. Could you explain this in a little bit more detail ? It would be very helpful if you could give some sample coding.

thanks.

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