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Weapon Animations: Right hand stuck
I have 3 animations: one where you just hold the item in front of you with two hands, another where it looks like you're holding an invisible pistol, and another where the arms just sit at your sides. The arms are parented to the camera axis, and they work just fine in the preview, even when I look around. The only issue is that in-game, only the left hand does the animation. The right hand (the one which holds items) just sits at the side, out of the player's view. Does anybody know the potential issue and a fix?
WHAT HASN'T WORKED SO FAR:
Disabling transition to self in the states (they transition from Any State based on an integer for the animation index, so -1 is idle, 0 is generic holding, 1 is a pistol grip, etc.)
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