Question by
DonnyDotDot · Jun 23, 2017 at 04:19 AM ·
meshmeshcollidervoxelvolume
Finding the volume of object overlap in Real Time
I'm trying to find a way to track the volume between two objects as they intersect in real time. Any help is appreciated; I'm not very well-read in the specifics of programming/unity but I am working with people who are.
I read this article: http://answers.unity3d.com/questions/1178637/finding-volume-of-two-3d-meshes-intersection.html
Thanks in advance
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