Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ngtq97 · Aug 20, 2013 at 04:31 AM · speedsmoothzoomthanks

Help me with smooth zoom

Anyone can make the zoom smooth for me please, i really need it, thanks all. using UnityEngine; using System.Collections;

 public class abc : MonoBehaviour {
 
     public float zoomSpeed= 250;
     public float zoomMin= 5;
     public float zoomMax= 80;
 
  
     void Start()
     {
        
     }
  
     void LateUpdate()
     {
    
         float scrollwheel = Input.GetAxis("Mouse ScrollWheel");
         
         if (scrollwheel > 0)
         {
             camera.fieldOfView -= Input.GetAxis("Mouse ScrollWheel") * zoomSpeed * 0.01f;
          
          camera.fieldOfView = Mathf.Clamp(camera.fieldOfView, zoomMin, zoomMax);
         }
         if (scrollwheel < 0)
         {
             camera.fieldOfView -= Input.GetAxis("Mouse ScrollWheel") * zoomSpeed * 0.01f;
          
          camera.fieldOfView = Mathf.Clamp(camera.fieldOfView, zoomMin, zoomMax);
         }
     
 }
 }
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image getyour411 · Aug 20, 2013 at 04:35 AM 0
Share

Try this http://answers.unity3d.com/questions/215425/changing-zoom-speed.html

[1]: http://answers.unity3d.com/questions/215425/changing-zoom-speed.html

1 Reply

· Add your reply
  • Sort: 
avatar image
7
Best Answer

Answer by robertbu · Aug 20, 2013 at 04:56 AM

Here is a bit of a rewrite. zoomSensitivity is how much the scrollwheel will zoom per click. zoomSpeed is how quickly the zoom will lerp.

 using UnityEngine;
 using System.Collections;
 
 public class abc : MonoBehaviour {
  
     public float zoomSensitivity= 15.0f;
     public float zoomSpeed= 5.0f;
     public float zoomMin= 5.0f;
     public float zoomMax= 80.0f;
     
     private float zoom;
  
  
     void Start() {
         zoom = camera.fieldOfView;
     }
      
     void Update() {
         zoom -= Input.GetAxis("Mouse ScrollWheel") * zoomSensitivity;
         zoom = Mathf.Clamp(zoom, zoomMin, zoomMax);
     }
         
     void LateUpdate() {
         camera.fieldOfView = Mathf.Lerp (camera.fieldOfView, zoom, Time.deltaTime * zoomSpeed);
     }
 }
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ngtq97 · Aug 20, 2013 at 05:11 AM 0
Share

Thanks you so much, this is extracly what i'm talking about.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Camera zoom smoothing 1 Answer

Fast moving object jitter. RK4 integration 1 Answer

Problem : Change speed animation when run it not smooth 1 Answer

Zoom Out depending on velocity/speed 1 Answer

How to match the speed of objects and the spawn speed of objects? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges