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              This question was 
             closed Apr 23, 2018 at 08:06 PM by 
             Fibonacci_0_1_1 for the following reason: 
             
 
            The question is answered, right answer was accepted
 
               Question by 
               Fibonacci_0_1_1 · Apr 23, 2018 at 05:57 PM · 
                rotationraycastshootingraycastingforward  
              
 
              raycast is pointing in two directions?
My raycast is pointing in two directions. one direction is the direction i actually want it to point the other direction is the same as the other, except it doesn't rotate on the Z axis.

how can i solve this issue? here's the code I'm using. My bullet is a child of my weapon.
 RaycastHit hv;
 if (Physics.Raycast(bullet.transform.position,bullet.transform.forward,out hv, range))
     {
         Debug.Log("weapon hit");
     }
 
                 
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              Answer by Fibonacci_0_1_1 · Apr 23, 2018 at 08:06 PM
FIXED IT. I simply ran my code within FixedUpdate.
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                