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Question by LizzieAverell · Jan 15, 2018 at 07:18 PM · scripting problemscripting beginnerdistancegolf

End game with certain amount of points with distance

I am making a mini golf game, and when the ball moves a certain distance, it gets points. How would i make it so when it hits a certain amount of points that it would load an either game over scene, or a you win scene? (If over 130 points, lose. If under 120 when it reaches the hole, win) Thank you!

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Answer by Legend_Bacon · Jan 15, 2018 at 07:23 PM

Hello there,

Loading scenes has changed a bit, but now THIS is how you do it: First add using UnityEngine.SceneManagement; to the top of your script.

Then, do your check in a similar fashion as this:

     if (points > 130)
         SceneManager.LoadScene("LossScene");
     else if(points < 120)
         SceneManager.LoadScene("WinScene");


Note that nothing happens if the points are between 120 and 130 right now.

Hope that helps!

Cheers,

~LegendBacon

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avatar image Legend_Bacon · Jan 15, 2018 at 07:25 PM 0
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You also need to setup your scenes beforehand. I believe THIS can help you.

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