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BUTIK89 · Jun 27, 2014 at 11:57 AM ·
spriteassetbundledrawcallsspritesheet
Increase Draw Calls at using AssetBundles
I'm using AssetBundles in my project. Bundles contains 2D models using sprite sheets. But Draw Calls increase at loading models from AssetBundles (1 draw call per renderer). I think, all blocks in sprite sheet are loaded separately. How to get around this?
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