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Question by MiniatureGames · Dec 29, 2017 at 03:09 PM · mesh3d models

3d model problem

Hello, I created a colored 3d model in Blender, but I have some problems. I need to change the actual player mesh with the new 3d model mesh but if I export it as .FBX I have all separated objects, if I export it as .OBJ it become distorted, please help me, thank you!

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avatar image stratos_kakalis · Dec 29, 2017 at 06:41 PM 0
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I haven't ever come across something similar. If you want to have the model as one object you can join the seperated objects in blender with control+j. As for the distorted .obj filed, could you post some pictures because I can't quite figure out what you mean.

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Answer by JP_Ferreira · Dec 29, 2017 at 06:47 PM

To many polygons?

Try importing directly from the blend file and see what happens.

Hope it helps.

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avatar image MiniatureGames · Dec 29, 2017 at 09:59 PM 0
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Hi, thank you, I tryed but the broblem is that the 3d model is made of lots of different cubes, so it import all of them separated.

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