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Question by Overloded · Nov 24, 2012 at 08:28 PM · vector3movecharacter controller

Character controller move not working

Hi, I am having a problem with the Character controllers move function. Using this code(straight from the example):

    public float speed = 6.0F;
     public float jumpSpeed = 8.0F;
     public float gravity = 20.0F;
     private Vector3 moveDirection = Vector3.zero;
     void Update() {
         CharacterController controller = GetComponent<CharacterController>();
         if (controller.isGrounded) {
             moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
             moveDirection = transform.TransformDirection(moveDirection);
             moveDirection *= speed;
             if (Input.GetButton("Jump"))
                 moveDirection.y = jumpSpeed;
             
         }
         moveDirection.y -= gravity * Time.deltaTime;
         controller.Move(moveDirection * Time.deltaTime);
     }

When i press both down arrow key and either left or right arrow key( or s and a or d) the character moves diagonally however when the up arrow key and either left or right arrow key the character does not move diagonally but just sideways.

Is there a known bug with the character controllers move or am I doing something wrong?

EDIT: I solved the issue. My character had a cube representing the front of it(its just a capsule) and I forgot to remove the collider off this cube so when moving forward there were weird collision issues.

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avatar image Traiger · Jan 01, 2014 at 12:55 PM 0
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Thanks for posting your solution, spent an age trying to work out why nothing was moving.

avatar image MorphVGX · Feb 10, 2014 at 03:15 PM 0
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Yes, thanks. I was having the same problem. =)

avatar image Boris1998 · Mar 03, 2014 at 09:54 PM 0
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I actually had no box collider on character, but added a cube on it just to see its direction...that cube had box collider on it. Thank you dude...you are my life saviour...damn you Unity...I alredy lost all hopes in Unity...UNITY ROC$$anonymous$$S, LONG LIVE TPB!

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