- Home /
Question by
M0ntem · Sep 11, 2019 at 03:01 PM ·
camerarotationgameobjectcamera follow
Display object panel in front of camera with correct rotation and position (no parent)
Hi guys,
I want to display a object directly in front of the camera (offset = (0,-0.5,1)). The object has a x-rotation of -45. The object should follow the camera and never change its rotation and offset. -> The player can turn around and see the object. I don't want to solve this with a parent/child construction. I tried LookAt() and Transform.forward but I couldn't achieve the needed result. Its for a hololens test.
Thanks for all suggestions!
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612212019im_/https://answers.unity.com/themes/thub/images/avi.jpg)