Question by
camerondus · Jan 29, 2020 at 06:22 PM ·
renderingshaders
How do I recreate these shaders using HDRP shader graph?
Hi, Im making an FPS shooter using unity HDRP. i am trying to create a realistic red dot sight effect, and i found this tutorial. it wants me to use 2 shaders, one that lets me see the lens, and another that only renders things when seen through that lens. I cannot figure it out for the life of me. any help is appretiated. thanks!
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