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Question by Gtazinho100 · Feb 11, 2015 at 09:50 AM · gameobjecttaglayerstagsfindgameobjectswithtag

How to find one object in specific layer?

For my game work, I need to separate the objects with the same tag and check of both are the same. How to find one object in specific layer?

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Answer by giulio-pierucci · Feb 11, 2015 at 11:19 AM

Post a shot with scene Hierarchy please.

You shouldn't use FIND function. One valid procedure is:

On Start() of these objects, they call a method REGISTER(object) on another class (controller). objects are added to a list or dictionary. On Destroy you can DEREGISTER

When you need to check object proprieties, use the list. If you need to filter by layer, you may use a dictionary

By the way, using unity tools, you can use GameObject.FindGameObjectsWithTag

 using UnityEngine;
 using System.Collections;
 
 public class ExampleClass : MonoBehaviour {
     public GameObject respawnPrefab;
     GameObject[] respawns;
     void Start() {
             respawns = GameObject.FindGameObjectsWithTag("Respawn");
         
         foreach (GameObject respawn in respawns) {
             if(respawn.layer == 0)
             Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation) as GameObject;
         }
     }
 }

 
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