Timer randomly not working. I need of assistance. C#
Yesterday my script was working perfectly, and now it goes through random burst stages and is a glitchy mess. I changed it from Update to FixedUpdate, which helped for a little while, but now the same thing is happening.
the way the timer is scripted:
Void Update{ If(..............(.........) && timer>delay)){ timer = 0; ..................... ..................... ..................... ............
} timer += Time.deltaTime; }
It is very fustrating.
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