Question by
andraz_unity · Mar 27, 2020 at 10:27 PM ·
bluetooth
Brainlink lite with unity plugin no connection with iphone without errors
I have Brainlink Lite bluetooth device which I try to connect to iPhone with ios 13.4 using Unity with help of this plugin https://github.com/NeuroSkyWuxi/NeuroSkyUnityThinkGearPlugins . I didnt manage to get any connection. Does anyone have any experience with that. Log shows no errors. Below is device log from xcode.
Thank you for your help.
2020-03-26 16:25:38.314186+0100 brainlinkIphoneConnection[485:27319] TGAM_Init\
2020-03-26 16:25:38.314417+0100 brainlinkIphoneConnection[485:27319] SetRaw:True\
2020-03-26 16:25:38.314514+0100 brainlinkIphoneConnection[485:27319] SetEEG:True\
2020-03-26 16:25:38.314599+0100 brainlinkIphoneConnection[485:27319] SetESense:True\
2020-03-26 16:25:38.314682+0100 brainlinkIphoneConnection[485:27319] SetBlink:True\
2020-03-26 16:25:38.314953+0100 brainlinkIphoneConnection[485:27319] MWMDevice version = 0.2.6\
2020-03-26 16:25:38.315053+0100 brainlinkIphoneConnection[485:27319] init MWMDevice\
2020-03-26 16:25:38.657127+0100 brainlinkIphoneConnection[485:27319] init EEG SDK success\
2020-03-26 16:25:38.657584+0100 brainlinkIphoneConnection[485:27319] algo sdk version = 2.9.2\
2020-03-26 16:25:38.657751+0100 brainlinkIphoneConnection[485:27319] call Algo SDK startProcess\
blank place Click ; dismiss list view\
DisplayData:Update()\
\
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)\
\
Connect Button CLick\
DisplayData:OnGUI()\
\
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)\
\
2020-03-26 16:25:40.965105+0100 brainlinkIphoneConnection[485:27319] TGAM_StartStream}
Comment
Your answer

Follow this Question
Related Questions
Detecting bluetooth headset 0 Answers
Bluetooth microphone support 0 Answers
Multiplayer Android game using Bluetooth connectivity 0 Answers
How to turn on Bluetooth from inside Unity? 3 Answers
Local Mobile Multiplayer 0 Answers