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Question by rappyrap2 · Jun 18, 2019 at 04:44 AM · script.how

Change GameObject from different script

In one script that i will call main i have a gameobject

public class main { public GameObject selectedUnit; }

how would i change what selectedUnit is from a script that was on a different object?

(also sorry if this is a dumb question im still new to unity and couldn't find an answer on youtube so am asking you folks)

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Answer by Ossi101 · Jul 17, 2019 at 12:04 PM

You will need to have a reference to your "Main" script in the other object script.

 public class MainScript: MonoBehaviour
 {
     public GameObject selectedUnit;
 }

This OtherObject script will set MainScript's selectedUnit variable to whatever object has this script as a component.

 public class OtherObject : MonoBehaviour
 {
     public MainScript mainScript = null;
 
     private void Start()
     {
         mainScript.selectedUnit = gameObject;
     }
 }

Make sure you drag the object that has MainScript attached into the other object's MainScript variable in the inspector or you'll get an error. I hope this helps!

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