Question by
SpamIsGaming · Feb 05, 2020 at 05:46 PM ·
movementnetworkingmultiplayersynchronization
Problems syncing players in multiplayer
Hello!
I've recently been making a game that uses multiplayer, and I've run into a problem that no other players movement is updating. I have seen lots of other answers where movement is only updating for the host, but my problem is that movement isn't updating for anyone. Anyone know why? In then images I've attached you can see that the two players are in different places, yet it doesn't update on the others screen.
unityanswersimage2.jpg
(401.3 kB)
unityanswersimage.jpg
(507.7 kB)
Comment
Your answer
Follow this Question
Related Questions
How to Update Objects Sprite to the Network 1 Answer
UNet - sync child transform scale 1 Answer
Unet Syncing Flashlights 2 Answers
how to split player objects over network? 0 Answers
Unet - spawning bullets, two issues 1 Answer