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Main Scene keeps becoming corrupted randomly.
This isn't happening on my computer, it's happening on a co-workers, but the results are affecting the project regardless of the original source which is incredibly odd. Basically, occasionally after saving and closing the team project, the current scene will corrupt somehow and will no longer load at all. Unity will load all the way up to the point where it needs to load the main application scene, then it will stall forever on a white screen and require a ctrl-alt-delete force-quit to close.
Here's a copy of the editor log after running it.
LICENSE SYSTEM [201576 18:13:59] Next license update check is after 2015-05-29T20:41:45
Built from '5.1/release' branch; Version is '5.1.0f3 (ec70b008569d) revision 15495344'; Using compiler version '160040219'
OS: 'Windows 8.1 (6.3.9600) 64bit' Language: 'en' Physical Memory: 16334 MB
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1
Initialize mono
Mono path[0] = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/Managed'
Mono path[1] = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/Mono/lib/mono/2.0'
Mono path[2] = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/UnityScript'
Mono config path = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/Mono/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
IsTimeToCheckForNewEditor: Update time 1436231368 current 1436228039
E:/Users/Alex Jensen/Documents/Work/Visageo/Other Builds/VisageoUnity_07062015
Loading GUID <-> Path mappings...0.000210 seconds
Loading Asset Database...0.020912 seconds
AssetDatabase consistency checks...0.036767 seconds
Initialize engine version: 5.1.0f3 (ec70b008569d)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8)
Vendor: NVIDIA
VRAM: 2957 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.42 ms, found 0 plugins.
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PackageManager\Unity\PackageManager\5.1.0\Unity.PackageManager.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.1.0 for Unity v5.1.0f3
Setting Android v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer
Setting BB10 v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport
Setting SamsungTV v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer
Setting WebGL v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem
Setting UNetHLAPI v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking
Setting UnityAnalytics v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\UnityAnalytics
Setting IL2CPP v0.10.1 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\il2cpp
Registering custom dll's ...
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer/UnityEditor.SamsungTV.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.129658 seconds.
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PackageManager\Unity\PackageManager\5.1.0\Unity.PackageManager.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PackageManager\Unity\PackageManager\5.1.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreTools.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreTools.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreTools.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreTools.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\MegaDazEditor.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\MegaDazEditor.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll into Unity Child Domain
Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\UnityVS.VersionSpecific.dll (this message is harmless)
Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\UnityVS.VersionSpecific.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer\UnityEditor.SamsungTV.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer\UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins.
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 0.843 seconds
Registering platform support modules:
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
Registered platform support modules in: 0.1004494s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for SamsungTV target not found
Native extension for BlackBerry target not found
Load native extension module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
Load native extension module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
Load native extension module: F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/PlaybackEngines/iOSSupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
Native extension for Android target not found
Downloading http://update.unity3d.com/5.1/ivy.xml to C:\Users\ALEXJE~1\AppData\Local\Temp\unity\9e9a511b-685b-4119-9a10-c0d7871da74e\ivy.xml
Validating Project structure ... 0.079047 seconds.
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.075303 seconds (Nothing changed)
Task failed: Verifier Task
Opening scene 'Assets/Game Assets/Scenes/MainApplication.unity'
The file 'E:/Users/Alex Jensen/Documents/Work/Visageo/Other Builds/VisageoUnity_07062015/Assets/Game Assets/Scenes/MainApplication.unity' - 'Assets/Game Assets/Scenes/MainApplication.unity' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: C:/buildslave/unity/build/Runtime/Serialize/SerializationCaching/CachedReader.cpp Line: 235)
Now ordinarily in these sort of cases I chalk it up to Unity being strange, load a backup, and think nothing of it, but this isn't the first time this has happened. It's been happening on average once every single day and has caused quite a bit of work to just vanish, even with backups, and I'm wondering if there's a way to figure out what's causing it initially so it doesn't happen anymore, or if there's any way to "de-corrupt" a dead scene. Any ideas?
Having similar problems with scenes getting corrupted. After some investigating we've found that adding a uGUI element to the Canvas will consistently corrupt even an empty scene. For example if you add an empty image to the Canvas, it corrupts the scene. Still trying to find a solution for this since the built version is unusable now.