Weird distorted halo appearing around my player, is it a lighting problem?
Hello, I'm getting this weird distorted halo appearing around my player whenever he is within lit areas. I'm wondering if this is a lighting error or some kind of distortion of the texture (I exported from Substance Designer). If anyone can explain to me the issue and how to remedy it, I would appreciate it.

 
                 
                lighting-problem.jpg 
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