Build failed with the following error
Win32Exception: ApplicationName='C:/Users/xxx/Downloads/sdk\platform-tools\aapt.exe', CommandLine='package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Users/xxx/Downloads/sdk\platforms\android-23\android.jar" -F bin/resources.ap_ --extra-packages android.arch.lifecycle:android.support.compat:android.support.coreui:android.support.coreutils:android.support.fragment:android.support.mediacompat:android.support.v4:com.google.android.gms.ads.impl:com.google.android.gms.admob.impl.license:com.google.android.gms.admob:com.google.android.gms.admob.license:com.google.android.gms:com.google.android.gms.common.license:com.google.android.gms.gass:com.google.android.gms.gass.license:com.unity.purchasing:com.android.vending.billing:com.google.unity.ads:com.unity.purchasing.googleplay -S
followed by
UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors. at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x001b9] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162 at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83 UnityEditor.HostView:OnGUI()
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