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Animation is deforming mesh
Hallo,
i have model and animation imported from blender. I created both. In blender everything works fine but in the unity feet mesh strangly deforms. In blender iam using IK to animate legs. (i dont know if that has something to do with it) And just the feet mesh i deformed while plaing animation in unity. PLease if anyone knows what to do or where the problem is let me know. i am struggling with it for weeks now.
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