Question by 
               gabenator123 · Sep 02, 2015 at 05:56 AM · 
                texturespritematerialspritesheet  
              
 
              use sprites as material in 3D shader
I want to use a spritesheet to animate a material, but it tiles into sprites, not textures. Is there any way to slice into textures or use sprites as a texture?
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
How do I use a sliced 2D sprite as the repeating texture on a 3D object? 0 Answers
Cannot add Texture to Tile Palette when Sprite Mode is Multiple 1 Answer
How do you draw a sprite from an atlas on to a mesh? 1 Answer
Same animation from multiple spritesheets 1 Answer
Material disappears after LoadScene 1 Answer
 koobas.hobune.stream
koobas.hobune.stream 
                       
               
 
			 
                