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Question by
Jcdosaj · Mar 21, 2020 at 04:37 PM ·
unity 2dscalingpositioning
How to get spawners and objects come out of the spawner to scale with resolution size?
I am developing a 2D app for iOS and need it to fit 3 different screen sizes. I have tried putting my spawners in a canvas but then when I test the apps, the objects they are supposed to spawn do not appear. So I am trying to figure out a way to get my spawn locations to scale their position based on resolution and for the player objects (prefabs) they are spawning to have their size scale with the screen. How would I do that?
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