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Question by wurstbrotrest · Feb 21, 2016 at 09:59 AM · c#arrayjsonserializable

Constructing object array with JsonUtility

Using Unity 5.3 and the new JsonUtility I need to create a string like this:

 {"highscore":[{"name":"BadBoy","scores":8828},{"name":"MadMax","scores":4711}]}

However I get only this string (Note: MadMax twice, but no BadBoy):

 {"highscore":[{"name":"MadMax","scores":4711},{"name":"MadMax","scores":4711}]}

What´s wrong with my code (see below)? Can you help me how to fix it? I attached this script to the Main Camera in Unity3D.

 using UnityEngine;
 using System;
 using System.IO;
 using System.Runtime.Serialization.Formatters.Binary;
 using System.Collections.Generic;
 
 public class JSONio03 : MonoBehaviour {
     public MainObjectData mainObject;
     public InnerObjectData innerObject;
 
     List <InnerObjectData> objectList = new List<InnerObjectData> ();
 
     public InnerObjectData createSubObject(string name, int scores){
         innerObject.name = name;
         innerObject.scores = scores;
         return innerObject;
     }
 
     void Start () {
         objectList.Add (createSubObject ("BadBoy", 8828));
         objectList.Add (createSubObject ("MadMax", 4711));
         mainObject.highscore = objectList.ToArray();
 
         string generatedJsonString = JsonUtility.ToJson(mainObject);
         Debug.Log ("generatedJsonString: " + generatedJsonString);
     }
 }
 
 [Serializable]
 public class MainObjectData {
     public InnerObjectData [] highscore;
 }
 
 [Serializable]
 public class InnerObjectData {
     public string name;
     public int scores;
 }

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Answer by flashframe · Feb 21, 2016 at 02:40 PM

It's because your list is holding two references to the same instance of "innerobjectdata".

You should instantiate a new innerobjectdata object in your "createsubobject" method each time you want to add to your list.

      public InnerObjectData createSubObject(string name, int scores){
          InnerObjectData myInnerObject = new InnerObjectData();
          myInnerObject.name = name;
          myInnerObject.scores = scores;
          return myInnerObject;
      }

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avatar image wurstbrotrest · Feb 21, 2016 at 03:18 PM 0
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Ha! Instantiating, that´s the clue! Thanks so much. It´s working – great!

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