Question by
CoughE · Mar 01, 2017 at 02:32 AM ·
uicanvasmovenot workingproblem during runtime
UI does not work until game object is moved?
Hello everyone, I have a UI canvas and its buttons do not work until I move the physical World-space canvas. It doesn't matter how I move it, it does nothing until manually moved. Anyone know why this is?
Checklist
There is a EventSystem object in place
There is a graphics raycaster component attached
Tested in empty scene with just UI
No transparent panels or anything blocking interaction
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