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Question by jukke · Jun 11, 2011 at 10:33 AM · transformgetcomponent

Print current Transform of an instance in the debug log

Why do these lines of code not print the actual position of the instance but only "UnityEngine.Transform"? and how do I get the result I want?

 var curTransform = instance.GetComponent(Transform);
 Debug.Log(curTransform);
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Answer by Mike 3 · Jun 11, 2011 at 11:51 AM

simply:

 Debug.Log(transform.position);

You don't need to use GetComponent with Transform, it's already got transform as a helper property

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avatar image jasonmgeorge · Mar 22, 2013 at 04:26 PM 0
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Excellent! I would up vote you if I could.

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