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Game freeze while passing from Idle to any other animation...?
Hi everyone! I'm exercising with 3D animated player and I've animated this character with this animation pack. I drew this animator layer and set the arrow idle→walk with the condition "speed greater than 0.1". If I click the play button, the robot enter its Idle animation and it's all ok, but if I just click my up arrow key, it starts its walk animation, but freeze at less than half. all the game freeze, it doesn't recognise any button pressed, but the unity editor, except for the game tab, still works.... What's the problem? I also noticed that if I just remove the walk animation it doesn't freeze, and if I give it a walking animation from a different asset it also works..... so I think it's a problem of the .FBX file.... Bye!
Ale
Ah sorry I forgot... for the jump animation is the same ...