Question by 
               Trash_C4t · Feb 11, 2021 at 09:18 PM · 
                instantiateparticlesinstantiate prefab  
              
 
              Instantiate Causes errors when I spawn multiple particle prefabs at once.
I have a C4 object in my game where if you press G they should all explode and spawn a particle prefab. They do explode, but it freezes the game for a short second and causes 3 errors in the console. I am using Unity 3d with HDRP.
Code:
  void Update()
     {
         if (connected & !hasExploded & Input.GetKeyDown(KeyCode.G))
         {
             hasExploded = true;
             Explode();
         }
     }
 
     void Explode()
     {
 
         Instantiate(explosionEffect, transform.position, transform.rotation);
         Destroy(gameObject);
     }
Errors: 
 
                 
                errors.png 
                (19.9 kB) 
               
 
              
               Comment
              
 
               
              Answer by Trash_C4t · Feb 11, 2021 at 09:25 PM
Found the error right as I posted this. The error is the light in the particle prefab and somehow it's messing with the instantiate.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                