Unity 5.6.0 - Graphical glitch after splash on Android
Hello, after the splash, and just before the first scene is shown, you can see one frame where the screen is filled with garbage.
I can reproduce this 100% in a Samsung Galaxy Tab E, but the same app works perfectly in a Moto G 2. For testing purposes, I'm just using an empty scene.
You can see the frame here:
And here's a gif: http://imgur.com/a/daL56
Any ideas about what could be the problem?
Thanks, Francis
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