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Question by
mmangual_83 · Nov 15, 2014 at 04:04 PM ·
c#collision
Weirdest Collision EVER
I have set up a collision between my player and a door. But the thing is, when my player collides with the door, he bounces back and starts rotating away from the world. Is that got something to do with gravity, or mass? Can anyone help me figure out what could be triggering this odd behavior? Many thanks in advance!
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Best Answer
Answer by FairGamesProductions · Nov 15, 2014 at 04:17 PM
Make sure that Freeze Rotation x,y,z are all checked in the Rigidbody of the character.
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