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Question by
smillyfaces · Jul 28, 2020 at 11:29 PM ·
c#texturehdr
How do i apply Textures through script to a HDRP lit material
I'm experimenting with procedural generation and am having a problem, when ever i attempt to apply my colormap to my HDRP lit material using: textureRender.sharedMaterial.mainTexture = texture(my colormap); it dosent work, any suggestions? (note this works with the unlit HDPR material and standerd material)
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