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Question by
jonbro · Jan 18, 2012 at 10:27 AM ·
packagestandalonedistribution
Shared runtime for multiple projects
I want to distribute several unity game together, but I want to keep the filesize down. Is there a way to create a runner that can load the different project files?
eg, I want to do something like this: unity3drunner --load project1.unity3d
It would be great if it could use the standalone, but I am open to other options like packing up the webplayer inside of a custom version of chrome, or something like that.
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