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Question by
nkony · Mar 17, 2019 at 08:49 AM ·
distribution
Distribution of instances
What is the best way to replicate the functionality of rail-clone or similar within unity? I want to distribute objects along a spline and keep the whole system non destructive (or in the worst scenario to draw point by point in the scene). The plan is to distribute fences, hedges, light posts, kerb etc.
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