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Question by
fmessaoudi · May 20, 2015 at 10:59 AM ·
functionsfunction callcpu usage
Saving the Overview part of the profiler
Hello every body; I'd like to save the overview part of the profiler (deep profiling), in order to create a tree for all the functions used in the scene for one or more frames, so I tried to access to the Editor.log saved in "C:\Users\username\AppData\Local\Temp\UnityWebPlayer\log\log_UNIQUEID.txt", but no where I found these functions. In other hand i'd like to understand and be able to read the Editor.log file.
Can someone Help me please
Thanks in advance
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