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Question by
ONEwhomUSESnames · Mar 14, 2020 at 03:52 PM ·
unity 2dphysics2d
Area effectors affect trigger colliders.
I have an area effector attached to one gameObject and a collider with isTrigger enabled attached to another. the area effector is pushing the collider for some reason and I don't want it to. I am new to unity please help!
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@ONEwhomUSESnames Can you please share a screenshot of the right-hand inspector settings for the one, as well as the other, gameObject?
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