Is it possible to be on both the App thread and the UI thread?
I'm getting weird errors on Unity 2020.1.0b7. For example, I cannot create GameObjects or create a non-MonoBehaviour class in certain parts of my code. This lead me to write the lines in the main Start method:
Debug.Log(UnityEngine.WSA.Application.RunningOnUIThread()); Debug.Log(UnityEngine.WSA.Application.RunningOnAppThread());
When I ran the code, they both return true, and they are on sequential lines. Is this intended? It may be related to my issues.
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