Question by
JesusIsAwesome · Mar 12, 2020 at 08:30 PM ·
animationanimation problem
The animator can't play the same animation multiple times without getting stuck on the last frame?
Hi. I have an animator that is attached to my player Object. It has 5 animations, RunRight, RunLeft, Idle, JumpUp, and Fall. When one animation is triggered, it plays through and then gets stuck on the end frame. I'm using a skeletal animation with IK. Any ideas of how to make the animation loop until it is supposed to stop?
If you need more information, let me know.
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Best Answer
Answer by JesusIsAwesome · Mar 12, 2020 at 09:29 PM
I figured it out. It turns out that I didn't have Loop time checked and my cycle offset was set to 0.
Yay!
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