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Question by
Harryliu · Jan 17, 2015 at 06:41 PM ·
lightinglightmaplightmapping
Lightmapping problem
I build a simple scene with gameobjects with Toon/lighted outline shader. I baked the scene, the maps turned out to be ok, but it just won't show when the built in lighting is turned on. it only shows when built in lighting is turned off. player camera's rendering path: deferred lighting. any idea how to fix it? is something wrong with my lightmap settings? it worked for me 2 days ago.
lighting off.png
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lighting on.png
(380.9 kB)
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