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               Question by 
               RedmiS22018 · Sep 10, 2020 at 01:19 AM · 
                renderpost processingpipelinevolumeuniversal  
              
 
              Universal Render Pipeline Execlude objects from global volume (Post Prossesing)
Can i not apply Global Volume (Post Prossesing) to a certian object
Unity LTS 2019.4.0f1 Universal Render Pipeline version 7.3.1
Thanks in advance
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