Question by 
               silviufuicu · Sep 07, 2016 at 02:33 PM · 
                c#movementterrainclickmouseclick  
              
 
              Move only if mouse click the Terrain
I want to move the player only if mouse click on Terrain, any idea?
         // Moves the Player if the Left Mouse Button was clicked
         if (Input.GetMouseButtonDown (0) && GUIUtility.hotControl == 0) {
             
                         Plane playerPlane = new Plane (Vector3.up, myTransform.position);
                         Ray ray = Camera.main.ScreenPointToRay (Input.mousePosition);
                         float hitdist = 0.0f;
             
                         if (playerPlane.Raycast (ray, out hitdist)) {
                                 Vector3 targetPoint = ray.GetPoint (hitdist);
                                 destinationPosition = ray.GetPoint (hitdist);
               Comment
              
 
               
              Change the layer of your Terrain and change the raycast function:
 if (Physics.Raycast(ray, out hit, $$anonymous$$athf.Infinity /*distance*/,Layer$$anonymous$$ask.get$$anonymous$$ask("Name of terrain layer"))) 
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                