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Question by
bomerman104 · Mar 11, 2020 at 03:41 AM ·
animationmecanimpivot-pointorigin
Animation moves pivot point.
I'm currently trying to add my mecanim animations to my mesh however so far I have noticed whenever I press play the animations cause the pivot point on the model to change. I have already turned off apply root motion, so I'm not sure what else I can do to fix this so it's back to where it's supposed to be.
Here is the before.
And here is the after
I'm not sure what is happening here. But I can't figure out how to get the origin back to where it's supposed to be.
also ignore the head. it's supposed to do that.
before.png
(493.6 kB)
after.png
(358.4 kB)
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