DragMouseOrbit for touch screen??
Hi everyone,
I've developed a game for standalone that I want to now programme for a tablet touch screen. One of the major scripts I use is DragMouseOrbit, but it obviously isn't as easy to use on a touch screen.
Is there any way I can change this script to activate/deactivate the orbit with touch via a GUI button? So, for example, create a button that says "Activate Orbit" which would enable the orbit with touch, and another button "Deactivate orbit" which would turn off the orbit with touch? Just so that every touch of the tablet doesn't register as an orbit of the camera.
Hope that makes sense!
Thanks :)
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