- Home /
Question by
Shameproof · Nov 13, 2013 at 01:14 AM ·
graphicscullingopenglocclusion
Unity equivalent of ARB_occlusion_query (glGetQueryObject)?
Hey, I'm hoping to prototype an Occlusion Culling system in Unity that somewhat follows this GPU Gem... does Unity have an equivalent of the ARB_occlusion_query library? If not, is there a way to make this part of OpenGL work in Unity?
I have a related question if you can help me with that, too.
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613121720im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Does Unity Do "Portals"? (Not the Valve Game) 1 Answer
Visibility Analysis from point on terrain 0 Answers
Mesh properties greyed out 1 Answer